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Based on the analysis of the questionnaire survey on learning motivation and learning needs of postgraduates and their demands and suggestions on English teaching, the paper makes a beneficial explor...
Many of you will know Friederike Klippel's 'Keep Talking' (Cambridge Handbooks for Language Teachers, 1984; ISBN 0 521 27871 6), a collection of 'communicative fluency activities' for the classroom. O...
Password Game     Password  Game       2009/10/19
The principle aim of Password is to encourage students to talk about grammatical aspects of language in a way that makes them feel as though they are simply communicating in a game.The preparation con...
From its humble beginning in the 1970s, the video games industry has flourished and become a world-wide phenomenon. Although most games are developed in Japanese and English, the globalisation of popu...
Video games have grown into a global industry today with games routinely localised into an increasing range of languages. Despite the quality control processes in game localisation, target players oft...

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